This speeds up tool time and is very important early on.Ĥ wood peons sent to food(berries if enough berries, elephant/gazzell otherwise)Ģ peons exploring for enemy/walling spotsġ peon building barracks near home(Unless you found enemy and intend to tool attack, then 2 forward peons build it)Īt this point the game becomes wildly dependent on what opponent is doingīut I would point out that you should have around 700 food 400-600 wood and tooled at around 10 minutes. Thus I put 3-5 boats on each spot as close as possible to my dock to minimize distance boats travel to dump off food. Note, you should place your boats on a near fishing spot, such that the boat doesn’t have to move at all to get to the dock, each spot can hold up to 3-5 boats without getting stuck on each other. Generally I try to time it so that occurs while I have 3 peons still chopping stragglers, thus after I get pit built I can build the 4th house.ĥ peons moving towards forest and chopping wood thereĢ peons(explorer, and new from 14) moving towards ideal dock posistion That way when the last of the wood you need arrives to your TC, you have the 120 wood, and all your peons chopping at the forest turn around build pit, and resume chopping. Thus peon dumps off 10 wood, you move him towards the forest. Locate berries and place granary such that 4 peons may gather berries efficiently(4 peons)Īs you get around 80-90 wood, you should think about moving your peons that finish chopping to where you will place your pit. Using Shang: Phoenician is identical except first 5 peons on food, and you build 4 docks and 2-4 more fishing boats, and the times are about 30 seconds slower First off, this article assumes that you have a pretty good knowledge of the game and the terms used to describe it. Here I entertain the idea of illuminating what I do differently compared to most booms I see. Article type: Strategy, Rise of Rome related
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